Really Real Time
Real-time systems must respond to events in a timely manner. We view this as a software thing, when in fact it is a systems problem. The hardware and software should be tuned to achieve the response times we need.
In this talk you’ll learn how to profile software execution times, understand hardware design tradeoffs for working with high-speed systems, and we’ll look at some common myths about how real-time systems should be designed. And, as embedded people, we often have the ability to trade off hardware versus software to achieve the best performance.